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Gaming Client #1 | Senior Technical Artist

๐Ÿ•’ yesterday
UnityTechnical Art WorkflowsAsset PipelinesAutomation

๐Ÿ“œ Description

  • Own and improve the technical art pipeline in Unity.
  • Build efficient workflows for asset preparation, import, validation, integration, and optimization.
  • Create tools, scripts, and automated solutions to reduce repetitive work and production errors.
  • Establish technical standards for assets, textures, atlases, materials, shaders, prefabs, and UI implementation.
  • Ensure visual assets maintain a high-quality, premium look when implemented in Unity.
  • Profile and optimize content for mobile performance, memory, loading time, and rendering efficiency.

๐Ÿ› ๏ธ Requirements

  • Senior-level Technical Artist with strong professional Unity experience.
  • Strong understanding of Unity asset pipelines, UI implementation, prefabs, textures, atlases, materials, shaders, and optimization.
  • Strong scripting and automation skills, including experience creating practical Unity tools.
  • Excellent understanding of mobile performance and optimization.
  • Ability to create technical solutions that are reusable, scalable, maintainable, and artist-friendly.
  • Strong understanding of the complete asset lifecycle โ€” from source files to final implementation in Unity.
Full job description

On behalf of Gaming Client #1, SD Solutions is looking for a talented Senior Technical Artist.

We are looking for a Senior Technical Artist with strong Unity experience to build and maintain efficient, scalable technical art workflows for a premium mobile project.

This role connects Art and Development, with a strong focus on Unity workflows, asset pipelines, automation, optimization, and high-quality in-game implementation.

SD Solutions is a staffing company operating globally. Contact us to get more details about the benefits we offer.

The project follows a premium visual gambling direction. The Technical Artist should ensure that high visual quality is preserved while keeping the project optimized, stable, and scalable.

We are looking for someone who can build reliable and automated workflows that make Art and Development production faster, more consistent, and more efficient.


Responsibilities:

  • Own and improve the technical art pipeline in Unity.
  • Build efficient workflows for asset preparation, import, validation, integration, and optimization.
  • Create tools, scripts, and automated solutions to reduce repetitive work and production errors.
  • Establish technical standards for assets, textures, atlases, materials, shaders, prefabs, and UI implementation.
  • Ensure visual assets maintain a high-quality, premium look when implemented in Unity.
  • Profile and optimize content for mobile performance, memory, loading time, and rendering efficiency.
  • Build reusable and scalable solutions that improve production across features and teams.
  • Work closely with UI Artists, Animators, the Art Director, Game Designers, and Developers to solve technical challenges and streamline production.
  • Create clear technical documentation and best practices for Art and Development teams.

    Requirements:

    • Senior-level Technical Artist with strong professional Unity experience.
    • Strong understanding of Unity asset pipelines, UI implementation, prefabs, textures, atlases, materials, shaders, and optimization.
    • Strong scripting and automation skills, including experience creating practical Unity tools.
    • Excellent understanding of mobile performance and optimization.
    • Ability to create technical solutions that are reusable, scalable, maintainable, and artist-friendly.
    • Strong understanding of the complete asset lifecycle โ€” from source files to final implementation in Unity.
    • Strong problem-solving skills and ability to identify and improve inefficient workflows.
    • Good visual eye and ability to preserve the project's premium luxury quality during technical implementation.

      Advantage:

      • Experience with social casino, slots, or highly polished mobile games.
      • Experience with UI-heavy projects and large amounts of 2D content.
      • Knowledge of 3D workflows, shaders, and lightweight visual effects.
      • Experience creating Unity Editor tools, validators, batch-processing tools, or automated asset pipelines.

        About the company:

        A publicly traded developer and publisher of free-to-play social casino and casual games for mobile and web. Their portfolio of nine core titles โ€” including social slots, bingo, backgammon, and card games โ€” is played by millions of users daily across global markets.

        By applying for this position, you agree to the terms outlined in our Privacy Policy. Please take a moment to review our Privacy Policy https://sd-solutions.breezy.hr/privacy-notice, and make sure you understand its contents. If you have any questions or concerns regarding our Privacy Policy, please feel free to contact us.

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